Zoom! Whoosh! Boing! Vroom! Start your engines and turn the volume up, because the XVGM Radio guys are going racing! Kart racing to be specific! Today, we’re checking out the wild and wacky world of the Kart Racing video game genre and the tunes behind the engine sounds. Celebrate good times and good memories with songs that range from the weird and wonky to the bouncy and funky. Sure, we could’ve stuck with just Mario Kart, but we’ve chosen tracks from some pretty obscure games. So start your engines, here comes the green light, get your items ready for XVGM Radio: Kart Racing Tracks!
Thanks for supporting the show for the past year! We couldn’t have done it without all of you helping us out to improve the quality of our show, and it’s helped us to start bringing in bigger guests (case in point, Episode 30’s Grant Kirkhope episode where we covered Perfect Dark extensively!) To thank you, we’ve devoted this entire episode to you and your picks. The remaining tracks or Patrons that didn’t submit a track will be held to the next time we do a Patreon Pick episode (we’re thinking one more before the end of the year.) Enjoy!
Following the N64 smash hit, Goldeneye, RARE lost the Bond license. But this didn’t matter much to them, as their spiritual successor to Goldeneye pushed the Nintendo 64 to its limits. Hailed as one of the greatest First Person Shooters of all time, Perfect Dark introduced gamers to Joanna Dark, the Carrington Institute, the evil corporation Datadyne and the alien races of the Maians and the Skedar. But such a unique Cyberpunk-fused sci-fi stealth journey needed a perfect soundtrack to fit it’s perfect name. Enter Grant Kirkhope, taking over for Graeme Norgate, along with David Clynick; a trifecta of composers that crafted a sound that was as unique on the N64 as it was technically impressive. Today on XVGM Radio, we are extremely excited to bring you an in depth interview with Grant Kirkhope, the primary composer on this stellar shooter. Hear about Grant’s surprising hard rockin’ roots and how a fellow RARE employee helped change his life forever. Listen to Grant’s stories about the E3 where Perfect Dark was showcased, how he and the other composers created the tunes, and what Grant thinks could be Joanna’s favorite cocktail. Count how many times a very excited Mike says “Extravaganza,” and hear Justin be in awe of Grant’s composing style. We promise, this episode won’t leave you in the dark.
Super Mario RPG kicked off a huge franchise unknowningly which has spawned two different Mario role playing game series: Paper Mario and Mario and Luigi games. Today, we’re taking a listen across vast amounts of Mario RPG games to hear both original tracks and Mario franchise remixes as well. With a full variety of tunes to hear, there’s everything from Swing to Industrial-inspired, and everything in between! Hear Mike and Justin serenade you with tracks that remind them of these tunes, as the XVGM Radio guys get a visit from the Patreon member who requested this theme to begin with: Alex Messenger! Plus….peanut butter and handcuffs, Geno feeding Ana Kournikova pizza in bed and more!
Namco, a long time developer and publisher in the video game industry, wanted to take their Famicom development to the next level. They created the NAMCO 163 expansion chip, which enhanced audio capabilities on the Famicom; making the system sound like a PC-Engine at points. A small set of games had this chip installed in it, and while not all of the games we’re talking about took advantage of all 8 additional sound channels, the music is still phenomenal. That’s why Mike and Justin are deep diving into the sound of the NAMCO 163 chip. Listen to some interesting facts about the chip and it’s development, hear Mike try to pronounce Wagan Land, and hear the XVGM gents talk about gold-digging mice brides...all on this very interesting episode of XVGM Radio!
Mike and Justin chat on this episode about their thoughts on E3 2019. What games are they excited for? Well, we chat about some of them on this episode, as well as debating about Black Queen’s visual change for the Battletoads revamp, gushing about how good Tifa looks in FFVII Remake, and..IS THAT JOHN WILLIAMS?! NOOOOO….Check it out on this fun little live show episode, and stay tuned for details about July’s PATREON PICKS LIVE SHOW where YOU get to pick the tracks for the live show! Details to follow.
Water themes in video games: You either hate them or love them. We’ve been getting a ton of rain lately, so what better way to forge through the storm then to talk about water themes in video games?! Justin and Mike put away their umbrellas and chat about an eclectic mix of tunes based on either bosses, levels song names or entire games that focus on water! Listen closely as the XVGM Radio boys slosh around in their iced-tea-filled-adult-diapers, get threatened by Kevin Costner, debate about the superior Earthworm Jim soundtracks, and more on this wet and wild episode of XVGM Radio!