Episode 28 – The Namco 163 Famicom Expansion Chip

EP28

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Namco, a long time developer and publisher in the video game industry, wanted to take their Famicom development to the next level. They created the NAMCO 163 expansion chip, which enhanced audio capabilities on the Famicom; making the system sound like a PC-Engine at points. A small set of games had this chip installed in it, and while not all of the games we’re talking about took advantage of all 8 additional sound channels, the music is still phenomenal. That’s why Mike and Justin are deep diving into the sound of the NAMCO 163 chip. Listen to some interesting facts about the chip and it’s development, hear Mike try to pronounce Wagan Land, and hear the XVGM gents talk about gold-digging mice brides…all on this very interesting episode of XVGM Radio!
Shout out to Nerdly Pleasures blogspot article and the NESDEV Wiki page for the information.

LINKS: https://nerdlypleasures.blogspot.com/2017/08/famicom-expansion-audio-overview.html
https://wiki.nesdev.com/w/index.php/Namco_163_audio

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TRACK LISTING:

Intro – Erika To Satoru No Yume Bouken (FC, 1988) “Title Theme” Hirohiko Takayama, Tsukasa Masuko
1 – Family Circuit ‘91 (FC, 1991) – “BGM 05” Nobuyuki Ōnogi
2 – Wagan Land 3 (FC, 1992) – “Space Station Stage 3” Yoshinori Kawamoto
3 – Sangokushi – Chuugen no Hasha (aka Romance of the Three Kingdoms) (FC, 1988) – “BGM 09” Yoko Kanno
4 – Digital Devil Story: Megami Tensei 2 (FC, 1990) – “Daedalus” Tsukasa Masuko
5 – Hydlide 3: Yami Kara no Houmonsha (FC, 1989) – “Gayzac” Shigeru Tomita, Hiroshi Sakaguchi
6 – Mappy Kids (FC, 1989) – “Stage 3 Theme” Atsuko Iwanaga
7 – Sangokushi 2 – Haou no Tairiku (FC, 1992) – “Ending” Shinji Amagishi
8 – Rolling Thunder (FC, 1989) – “Stage 1 Theme” Junko Ozawa, Minoru Kidooka (sound driver)
9 – Final Lap (FC, 1987) – “Final Results (Tournament Mode)” Unknown Composer
10 – King of Kings (FC, 1988) – “Strategy Phase” Hirohiko Takayama

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